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Improved Economics - Printable Version +- Forum (https://theairlineproject.net/forum) +-- Forum: General Discussion & Suggestions (https://theairlineproject.net/forum/forumdisplay.php?fid=4) +--- Forum: New Features (https://theairlineproject.net/forum/forumdisplay.php?fid=12) +--- Thread: Improved Economics (/showthread.php?tid=1278) |
Improved Economics - picoo000 - 12-26-2017 So, hello again. Today I had a huge thought about how the economics could be better. This is what I came up with: Let's take a route: Katowice-London Luthon. Let's say, that I set up a price for that route, which equals to 146 dollars per pax. Let's assume that my planes are only equipped with Economic seats, and I have an Airbus A320-200 to start with. Here comes the funny part: If I have a full haul to London and Back, that means: Katowice-London: 100% Load, 176 Seats at 146$ each, My income is: 25,696$ from that single trip. From a double trip, my income is 51,392$. This is fine for now. Now let's assume, that I have to pay the landing fees for every pax (remember, we have a full haul of pax on our route). So, checking the game now, the Landing fee for every pax is 10,24$ at Luthon and 6,14$ at Katowice. This means that I have to pay 1802$ at Luthon and 1080$ at Katowice airport. So we have to deduce theese sums from our earnings. Now assume that on that specific day the gas prices were 3$ per liter. The aircraft (Airbus A320-200) uses 0,024 liters/km. The distance between the two airfields is 1361 km. This means: (1361x0,024)x3=97,9$ of used gas. Multiply this by 2 and you get the whole journey, which equals roughly around 196$ of Gas used. Now let's do the final count: If we got 51392$ of income just from the pax (no luggage counted!) and we pay everything, this means: 51392-1802-1080-196=48314$ income per day from the same route. Now, there are more things to consider before we continue. But implementing this would add a huge realism to the game. This is just a suggestion, don't get mad about it. By the way, just encountered the "Fluctuating Seats" bug, where the seats get changed randomly in your aircraft, when you delete the Premium seats from it, leaving it only an Economic airplane. Hope I helped somehow to improve the Economics in the game. Anyway, here are some other things to consider, when a plane is landing on an Airport: - One Time landing Fee (Paid every time an Airplane lands, Fix sum... For example: Luthon charges £131.69 Per landing!) - Tonelage fee (as I saw, allready implemented as "Landing Fee") - Passenger Fee (For every departing pax from the airport, at Luthin it's £12.21 per pax) - Aviation Surcharge (For every pax, arriving and departing. This mounts at £0.053 per pax at Luthon) - Police Services Charge (For every departing passenger, at luthon it costs £0.42 per pax) - Baggage Access Charge (For every passenger, even for the ones without any hand bag or baggage, at Luthon it costs £0.52 per pax) - Ground Handling (For every arrival and departure, this mounts to a sum of around £2500-£10.000 at Luthon, depending which Ground Handling agency you choose... Ah by the way, a new suggestion: GROUND HANDLING AGENCIES! ) - De-Icing Request (For every departing airliner, at Luthon it costs £150 per wash) - Engine Run Up Bay (When an Airliner is stopped it should be connected to it, Luthon charges £250 per 30 minutes for it after it every 15 minutes costs £150, this is why the Standstill time should be modifiable in-game!). Sorry for being annoying and long as always, but I would like to see this game become as realistic as possible... Maybe it could even serve as a Simulation for REAL AIRLINE COMPANIES to check if their new routes can become beneficial. Have a nice day guys! RE: Improved Economics - pjank42 - 12-26-2017 Hi I actually though we already have implemented what you describe in the beginning. Of except that I made an issue so if you have a route in 2017 then tickets income was counted x10 :-) That has been fixed together with the issue with missing airliner classes. Both will be a part of the next release come by the end of this week. I really like the other suggestions and I will try to implement the other airport fees you describe :-) And we will never be mad at person coming with suggestions to improve the game :-) RE: Improved Economics - picoo000 - 12-27-2017 (12-26-2017, 10:42 PM)pjank42 Wrote: Hi Hey Pjank42! Thanks for the reply. Well, I think I gave you some extra tasks to think about. Anyway, the 10x bug can be seen even in 2003, so maybe it was affecting everything, as I had 400-600k income daily from the Katowice-Luton route. Also I'm planning a work to describe the fuel economy on the airplanes, but it's WAAAAY too difficult to explain as easily as I've explained it now... There are more things to consider there too. Just have to study it for a bit and maybe I'll come up with something easy. If I find something, what can be useful, I will definiately be in touch with you guys. Good work so far, keep it up! Have a nice day! RE: Improved Economics - Tjoeker - 12-27-2017 Keep up the good work I may be wrong, but didn't you make a small mistake in your first post? Wouldn't a plane use 0.024 liters/km per passenger? (in the max passenger configuration) It seems like you know a lot about the subject. Doesn't an airline have to pay for the slot is uses at the gate? What difference does it make in price if an airline uses a jet bridge or not? The prices you came up with, do you have a source or is it inside information? RE: Improved Economics - picoo000 - 12-27-2017 (12-27-2017, 11:13 AM)Tjoeker Wrote: Keep up the good work Hi tjoeker. The fuel usage is calculated on the basic tonnelage of the airplane. If an A320 is empty, it uses 0.024L/km of Kerozine to fly. If the aircraft is fully loaded, it means that the fuel usage is around 50%+ more, that's true. The Gate charges are variable. The first 15 minutes are Free, after that every minute for the first two hours cost from £0.0151 up to £0.0378 depending on the Stand Type (Far from the entrance, mid range and Close/Connected to the terminal). Theese charges can go up to £0.0756/Tonne over 24 hours. Regarding the prices at Luton, you can find it Here! Ah, one more thing: - Security Surcharge (For Every Pax: £1)! The Ground handling is an another problem, there is no documentation about it, as it's being calculated personally. I don't know too much about theese things, I'm just an airline enthusiastic. Have a nice day! |