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Gate Schedule - Printable Version +- Forum (https://theairlineproject.net/forum) +-- Forum: General Discussion & Suggestions (https://theairlineproject.net/forum/forumdisplay.php?fid=4) +--- Forum: New Features (https://theairlineproject.net/forum/forumdisplay.php?fid=12) +--- Thread: Gate Schedule (/showthread.php?tid=501) |
Gate Schedule - TheTiger - 02-09-2017 Hello, It would be great to have a gate schedule to select the gate number for a flight. This might appear below the airport, beside the departure time in the Route Scheduler. After selecting the airport for departure, click "Gate" and choose from a list of available gates at that time. If none available be prompted to lease another. It would also be good to differentiate between the cost of using an air bridge, hard stand, helepad and water. This could be done visually with a colour or symbol. It would be great to display the gate number in the flight schedule inside the space marked for the layover time. Love the game. Good luck! TT RE: Gate Schedule - r3dhawk95 - 02-09-2017 (02-09-2017, 03:55 AM)TheTiger Wrote: Hello, The first iteration of the game used a gate leasing system similar to the one you are suggesting. for the second iteration of the game, the system is based on slots rather than gates RE: Gate Schedule - TheTiger - 02-14-2017 (02-09-2017, 10:23 AM)r3dhawk95 Wrote: The first iteration of the game used a gate leasing system similar to the one you are suggesting. for the second iteration of the game, the system is based on slots rather than gates ... er ... then why ask me to lease more gates? Also, if my airline has only one aircraft but I create 6-8 routes I suddenly need more gates (not slots) even before I schedule flights. I can schedule one flight to each of the 6 destinations over the course of a single day where I would technically only need one gate because there is only one plane, but the software requires 4 gates ... three of which are never used !!! RE: Gate Schedule - pjank42 - 02-14-2017 What version of the game are you playing, since Version 2 has the new way of doing things (or at least will when implemented) and in Version 1 it was a gate system? RE: Gate Schedule - TheTiger - 02-15-2017 (02-14-2017, 01:49 PM)pjank42 Wrote: What version of the game are you playing, since Version 2 has the new way of doing things (or at least will when implemented) and in Version 1 it was a gate system? Hello pjank42, I am using 0.5.0 because newer versions would not complete the download. RE: Gate Schedule - Mickey - 02-15-2017 (02-15-2017, 02:23 AM)TheTiger Wrote:(02-14-2017, 01:49 PM)pjank42 Wrote: What version of the game are you playing, since Version 2 has the new way of doing things (or at least will when implemented) and in Version 1 it was a gate system? so you are playing abandoned first version of the game. RE: Gate Schedule - TheTiger - 02-15-2017 OK smarty! Condescending remark duly noted! So the ONLY versions that will download to completion for me are 0.5.0 and the PreAlpha 2 version. So now I download the PA 2 version. I can only start an airline that begins with the letter K. There are no aircraft to lease. The only aircraft I can buy new or second hand are 747-400s at $100m. I only have $100m in funds. I can start an airline in 1991 and buy a 2nd hand aircraft manufactured in the future ... ie: 2010 or 2015! I can even buy a 747 in 1951 .... So, WHAT is the CURRENT version? WHERE can I DL without dropping out half way through leaving me with an incomplete zip file? BTW, I tried DL using cable at home and fibre at work. Both should have been quick and painless. RE: Gate Schedule - Mickey - 02-16-2017 (02-15-2017, 11:51 PM)TheTiger Wrote: OK smarty! Condescending remark duly noted! Prealpha is not meant to play it with full features. It's just for testing and presenting the GUI, functions etc. There's a one guy working on it, who is having his own family and he can't work as fast as team of 30 developers who need sometimes 1 year to create game with much less data. Previous build of TAP was abandoned due to huge problems with saving game and some specific bugs - and it was easier to fix it by working on v.2, which is known now under prealpha. https://en.wikipedia.org/wiki/Software_release_life_cycle#Pre-alpha |