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The Airline Project

Have you ever dreamt of starting your own airline? Do you want to choose yourself where to fly? Do you think you have what it takes to coordinate an airline? This is your chance to prove yourself.

In The Airline Project your objective is to operate an airline, build a widespread network and gain as much market share as possible. To achieve this goal, you can use many different strategies: do you go for low cost or the best service in the market? Do you aim for holiday or business passengers? Maybe you want the best of both worlds? Perhaps you abandon the passengers completely and decide to conquer the cargo market. The choice is yours and the possibilities are endless.

Features

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Historic Map

Historical Accuracy

We try our best to make the game as historical accurate as possible. To achieve this we let the planes, airports, worldmap, international relations and even the AIs desicions reflect the era you are playing in. You will have to adapt your network from 'milk-routes' to a hub network or even point to point travel. Your strategy will have to change as wars break out or decolonization sets in. Of course we give the player a list of options so they can finetune the game to their preferences.

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Recent Blog Posts

A Financial Overview Window

Apr 3rd 2024 by Tjoeker

Hello fellow airline directors! First off, t has been a while - in fact, over a year - and that needs an explanation and a big apology. ...

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Scheduler
Cabin Layout Editor

Scheduling and Flying: The Full Play-Cycle Has Arrived

Jan 31st 2023 by Tjoeker

Hello fellow airliner directors! Yes, you read that right. The full play-cycle is here. This means the game is in essence playable, albeit still a bit rough at the edges. What exactly does that mean ...

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