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The Airline Project

Have you ever dreamt of starting your own airline? Do you want to choose yourself where to fly? Do you think you have what it takes to coordinate an airline? This is your chance to prove yourself.

In The Airline Project your objective is to operate an airline, build a widespread network and gain as much market share as possible. To achieve this goal, you can use many different strategies: do you go for low cost or the best service in the market? Do you aim for holiday or business passengers? Maybe you want the best of both worlds? Perhaps you abandon the passengers completely and decide to conquer the cargo market. The choice is yours and the possibilities are endless.


Historic Map

Historical Accuracy

We try our best to make the game as historical accurate as possible. To achieve this we let the planes, airports, worldmap, international relations and even the AIs desicions reflect the era you are playing in. You will have to adapt your network from 'milk-routes' to a hub network or even point to point travel. Your strategy will have to change as wars break out or decolonization sets in. Of course we give the player a list of options so they can finetune the game to their preferences.

Sandbox Set Up

Sandbox Mode with Many Settings

The Game will come with a sandbox mode. You will have many options to cater the sandbox to your personal preferences. You get to chose your budget, your fleet, but also things like the laws, restrictions and game rules you'd like to play with.


More Features TBA

As development progresses we will announce more features. Follow our social media or sign up for our newsletter to stay tuned!


Recent Blog Posts

Seatmaps and More

November 27th 2021 by Tjoeker

The basic cycle of purchasing a new airliner has been completed. This is a milestone in our development as it is our first interactive gameplay feature in the game.

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Manufacturers Overview

Still Working on the Manufacturers

June 1st 2021 by Tjoeker

Hey fellow airliner directors! It has been a while but we finally have a new devlog for you. If you have been following our social media you already have seen that we spent the past couple of months working on the manufacturers and...

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Stay Tuned!

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