(06-12-2017, 09:46 PM)Therealnick Wrote: There is so much data in airports or airlines database, that it will be not really necessary in the moment. You should always have in mind, that it will still be difficult to have more than 50 opponents in the game and let it run stabile.First of all, I agree that there is a huge amount of data already in the game. And more data means more to process. That does not mean people won't like the option to play that one small airline from their home country. In fact I believe that this is why TAP is so amazing, the data is HUGE, and editable. (If you just look for a airline manager, there are plenty of different options Therealnick)
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And by the way: I guess there are loads of airines implemented yet and I guess this are the most important and biggest ones IRL.
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Let pjank get the game itself ready, and after that we could think about additional airlines in the game. Or perhaps he (or someone else) can program an editor for the game, but the most important thing is to get the game ready and not if there are 500 or 501 airlines choosable from the start. It wouldn't get faster or better although somebody else will check the data out after being delivered and it feels like every players wants especially airlines from his hom- or favorite country, like @tjoeker, who wants especially Belgian carriers in the game. In former versions thers was a possibility to start with a not implemented airline, so you can have Air Belgium or Thomas Cook Belgium as your airline but the database will not be overloaded (what can take more time on processing in the game).
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Otherwise you can order the "JP Airline Fleets" by BuchAir in Switzerland and take out all airlines in the world with all airliners flying for them and put it into the game (JP Airline Fleets can be delivered on cd/dvd aswell, only write a special code and it can be added to the game)...
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(The more I think about that, the more I would prefer an editor for all guys that have not enough airlines in the game.)
Ofcourse one of the big adjustments to TAPv2 is working with a Database. This way it is lighter to process all the data. I think there could be some kind of compromise, why won't the game ship with a database with all the common data, and you can download expansion packs for the game.
This way, if someone wants to go nuts for belgium, let them! I think it is fantastic to see that someone put's so much effort in it. But I don't think it is right if people put a lot of effort in something and they can't share it with the rest of the community.
I know that making the game data "modular" takes time and again will slow down progress for now. But it just doesn't feel right to say no to people who try their best. As a matter of fact, didn't you became quite upset when your data was not implemented (yet). You said your self you put a lot of effort in it.
I guess we should let Pjank decide over this topic, and what to do with all the new and extra data.
Greetings
Nick