Would it be better to have some automatic setting for AI airlines that gives all of them a consistent number of starting aircraft and routes .......maybe a handful instead of 25 to 40 aircraft and routes.
Of course I would prefer if the AI airlines would out of the gate start leasing aircraft and set up routes at varying degrees of aggressiveness depending on a difficulty setting....and do this consistently.
Right now this behavior from AI airlines is very basic and inconsistent, I have even noticed them eliminating aircraft they had acquired for no logical reason.
About the only consistency I have noticed from AI airlines is losing money.
I'll sum up my observations of The Airline at this point in time, because I am not involved in this project I could be off base here.
First, I think this is getting closer to a finished, popular and sell-able product.
The AI needs to be competitive.
The save game feature needs to be reliable without crashing the game.
There needs to be a more automatic downloading system for lots of people to download the game.
These 3 things I think will make this a complete game that the masses will enjoy
Sounds like the pilot issue is already being taken care of and I'm sure there's other things as well like......
Simplify the game setup, in the country selection have a button at the top of each continent that selects all countries in that continent and another that just selects all countries in the world.
Allow Airlines to setup additional hubs, make it expensive but available.
Some streamlining of different player tasks would help like when you have to buy more slots when your scheduling routes and I'm sure there's several other minor improvements as well.
There are other single player Airline games out there but they are either too simplistic and cartoonish or they are needlessly over complicated.
I think what is really needed is a game that is sophisticated and realistic without being overly complex and time consuming to play.
And that seems to be what The Airline Project is trying to achieve.
But my 3 main things to do will dramatically enlarge the number of people who download and play this game that has so much potential.
Of course I would prefer if the AI airlines would out of the gate start leasing aircraft and set up routes at varying degrees of aggressiveness depending on a difficulty setting....and do this consistently.
Right now this behavior from AI airlines is very basic and inconsistent, I have even noticed them eliminating aircraft they had acquired for no logical reason.
About the only consistency I have noticed from AI airlines is losing money.
I'll sum up my observations of The Airline at this point in time, because I am not involved in this project I could be off base here.
First, I think this is getting closer to a finished, popular and sell-able product.
The AI needs to be competitive.
The save game feature needs to be reliable without crashing the game.
There needs to be a more automatic downloading system for lots of people to download the game.
These 3 things I think will make this a complete game that the masses will enjoy
Sounds like the pilot issue is already being taken care of and I'm sure there's other things as well like......
Simplify the game setup, in the country selection have a button at the top of each continent that selects all countries in that continent and another that just selects all countries in the world.
Allow Airlines to setup additional hubs, make it expensive but available.
Some streamlining of different player tasks would help like when you have to buy more slots when your scheduling routes and I'm sure there's several other minor improvements as well.
There are other single player Airline games out there but they are either too simplistic and cartoonish or they are needlessly over complicated.
I think what is really needed is a game that is sophisticated and realistic without being overly complex and time consuming to play.
And that seems to be what The Airline Project is trying to achieve.
But my 3 main things to do will dramatically enlarge the number of people who download and play this game that has so much potential.