03-10-2018, 09:58 AM
(03-10-2018, 09:53 AM)picoo000 Wrote: Hey guys!
I'm still studying this topic, but for a future release maybe this should be implemented.
The concept is this (copied from Wikipedia):
A codeshare agreement, also known as codeshare, is an aviation business arrangement where two or more airlines share the same flight. Sharing, in this sense, means that each airline publishes and markets the flight under its own airline designator and flight number as part of its published timetable or schedule.
A seat can be purchased on each airline's designator and flight number, but is operated by only one of these cooperating airlines, commonly called the "operating carrier" or more precisely (and in line with definitions in IATA Standard Schedules Information Manual): "administrating carrier". The term "code" refers to the identifier used in flight schedule, generally the two-character IATA airline designator code and flight number. Thus, XX123 (flight number 123 operated by the airline XX), might also be sold by airline YY as YY456 and by ZZ as ZZ9876. Airlines YY and ZZ are in this case called "Marketing airlines" (sometimes abbreviated MKT CXR for "marketing carrier").
Most of the major airlines today have code sharing partnerships with other airlines, and code sharing is a key feature of the major airline alliances. Typically, code-sharing agreements are also a part of the commercial agreements between airlines in the same airline alliances.
What do you say, is it possible to be implemented later on?
for this to be implemented first the dev needs to make sure wecan play with a high number of airlines otherwise a codeshare with your opponenets will look silly also the AI will have to evolve and be able to build a airline empire all by itself