01-23-2019, 04:23 PM
Hey PzKenny,
most of the issues you mentioned should be fixed in 2.14. So I hope that will improve your experience.
I'll try to explain why you have these issues and how we (will) have fixed them in 2.14.
-Demand before summer 1959 doesn't work that well. Before this date First class is the only class that exists, but demand for First class is very low.
In 2.13 we calculate how many passengers will try to get into a certain class, and like I said demand for First class isn't that high.
Combined with your high supply the filling degree will be very low.
We fixed this in 2.14 by changing the factors of what classes passengers try to book over time.
-I'm honestly surprised the base price doesn't rise for longer flights. I thought it did, albeit not much?
We do have a new formula in 2.14 for this though.
-Raising or lowering prices indeed doesn't have the desired effect on the filling degree.
We found this bug too, but we figured we didn't have to fix it for 2.13 since we were revising the whole thing for 2.14.
For now, 2.13 is more of a version to play around with scheduling and other features. You can play around a little and make money (mostly if you're playing after 1960), but the economics aren't implemented yet and we haven't done any balancing at all. It's an alpha version after all.
With 2.14 we hit the second alpha phase, meaning that we'll start implementing economics and these kind of game mechanics. So be sure to stay tuned a little longer.
most of the issues you mentioned should be fixed in 2.14. So I hope that will improve your experience.
I'll try to explain why you have these issues and how we (will) have fixed them in 2.14.
-Demand before summer 1959 doesn't work that well. Before this date First class is the only class that exists, but demand for First class is very low.
In 2.13 we calculate how many passengers will try to get into a certain class, and like I said demand for First class isn't that high.
Combined with your high supply the filling degree will be very low.
We fixed this in 2.14 by changing the factors of what classes passengers try to book over time.
-I'm honestly surprised the base price doesn't rise for longer flights. I thought it did, albeit not much?
We do have a new formula in 2.14 for this though.
-Raising or lowering prices indeed doesn't have the desired effect on the filling degree.
We found this bug too, but we figured we didn't have to fix it for 2.13 since we were revising the whole thing for 2.14.
For now, 2.13 is more of a version to play around with scheduling and other features. You can play around a little and make money (mostly if you're playing after 1960), but the economics aren't implemented yet and we haven't done any balancing at all. It's an alpha version after all.
With 2.14 we hit the second alpha phase, meaning that we'll start implementing economics and these kind of game mechanics. So be sure to stay tuned a little longer.