03-28-2018, 05:05 PM
Leasing Aircraft should be more intuitive. The costs should be listed, and confirmed upon leasing or when terminating a lease.
Also, there are no costs associated with signing a deal with a certain leasing company. I would assume that the listed percentage discount applies only when you sign a deal, correct? But, again... can't discern the difference or do a cost benefit analysis without any information.
This program desperately needs to let the user take a look under the hood, so to speak. Otherwise, it's just nothing more than guessing at things... that you can't even fully analyze, before nor after the fact.
Another related question. Does the distance flown on an aircraft matter? I don't see any distance increases. So, I'm wondering if the only thing that matters is the age of aircraft; or, if the distance matters at all.
Finally, are there any objectives to achieve within this simulation? Other than the opening screen music... I don't feel like I'm welcome, nor working towards anything. There needs to be a lot more hand-holding going on... so that the user can feel like they are a part of something. For instance, there are no emails on day one. There should at least be emails and news feeds that kick off your campaign. But, it just feels stale, right from the beginning. Which, is worse than going to actual work. At least there is a chance for recognition IRL. This program seems to lack any there-there.
Also, there are no costs associated with signing a deal with a certain leasing company. I would assume that the listed percentage discount applies only when you sign a deal, correct? But, again... can't discern the difference or do a cost benefit analysis without any information.
This program desperately needs to let the user take a look under the hood, so to speak. Otherwise, it's just nothing more than guessing at things... that you can't even fully analyze, before nor after the fact.
Another related question. Does the distance flown on an aircraft matter? I don't see any distance increases. So, I'm wondering if the only thing that matters is the age of aircraft; or, if the distance matters at all.
Finally, are there any objectives to achieve within this simulation? Other than the opening screen music... I don't feel like I'm welcome, nor working towards anything. There needs to be a lot more hand-holding going on... so that the user can feel like they are a part of something. For instance, there are no emails on day one. There should at least be emails and news feeds that kick off your campaign. But, it just feels stale, right from the beginning. Which, is worse than going to actual work. At least there is a chance for recognition IRL. This program seems to lack any there-there.