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Soviet Union doesn't fall
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I just downloaded the fil...
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Forum inactivity
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new airliners
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airliner condition
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Planes unable to fly in w...
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Laws in the game
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Blog update
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Blog Update juli?
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Tutorial/Guide somewhere?
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PRR Release 10 |
Posted by: Kaiii3 - 12-09-2017, 07:49 PM - Forum: Bug Archive
- Replies (24)
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I will start the new Bug report topic with an first error:
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Happend during start of new game:
Year: 1949
Airlines: 10
All continents
Airline: SAS
After clicking start the game crashes and return to the main menu.
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Anwendung: TheAirlineProjectV2.exe
Frameworkversion: v4.0.30319
Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet.
Ausnahmeinformationen: System.ArgumentOutOfRangeException
bei System.Random.Next(Int32, Int32)
bei TheAirlineProjectV2.Infrastructure.Model.GeneralModel.SetupNewGame.SetupLeasingCompanies(Int32)
bei TheAirlineProjectV2.Infrastructure.Model.GeneralModel.SetupNewGame.StartNewGame(TheAirlineProjectV2.Infrastructure.Model.AirlineModel.Airline, Int32, Int32, System.Collections.Generic.List`1<TheAirlineProjectV2.Infrastructure.Model.AirlineModel.Airline>, Boolean, Boolean, System.Collections.Generic.List`1<TheAirlineProjectV2.Infrastructure.Model.CountryModel.Region>, System.Collections.Generic.List`1<TheAirlineProjectV2.Infrastructure.Model.CountryModel.Country>, TheAirlineProjectV2.Infrastructure.Model.EnumsModel.EnumAirportSize, Boolean, TheAirlineProjectV2.Infrastructure.Model.EnumsModel.RouteTypeEnum)
bei TheAirlineProjectV2.Modules.MainMenu.ViewModels.MainMenuWindowViewModel.startGame()
bei TheAirlineProjectV2.Modules.MainMenu.ViewModels.MainMenuWindowViewModel.StartGameNext()
bei Prism.Commands.DelegateCommandBase+<>c__DisplayClass6_0.<.ctor>b__0(System.Object)
bei Prism.Commands.DelegateCommandBase+<Execute>d__15.MoveNext()
bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
bei System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(System.Threading.Tasks.Task)
bei Prism.Commands.DelegateCommandBase+<System-Windows-Input-ICommand-Execute>d__13.MoveNext()
bei System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
bei System.Windows.Threading.DispatcherOperation.InvokeImpl()
bei System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
bei System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
bei MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object)
bei System.Windows.Threading.DispatcherOperation.Invoke()
bei System.Windows.Threading.Dispatcher.ProcessQueue()
bei System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
bei MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
bei MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
bei System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
bei MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
bei MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
bei System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
bei System.Windows.Application.RunDispatcher(System.Object)
bei System.Windows.Application.RunInternal(System.Windows.Window)
bei TheAirlineProjectV2.App.Main()
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Prealpha release 10 |
Posted by: pjank42 - 12-08-2017, 07:39 PM - Forum: Versions
- Replies (2)
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The newest version is now ready and it can be downloaded here.
The main fokus for the version has been optimizations and loading/saving of games
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Assigned Airliners |
Posted by: brysointer - 10-22-2017, 03:53 AM - Forum: Discussion
- Replies (3)
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Hello,
I am new to this program.
And am stuck when it comes to re assigning airlines from one route to another.
I have multiple planes assigned to a route and I noticed that some of them were
not generating any revenue so i created another route and cannot find a change
route button on the assign routes to airplanes tab.
How do i change the route for airliners?
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Slots |
Posted by: Engine - 10-14-2017, 04:27 PM - Forum: Discussion
- Replies (5)
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Can someone tell me how to use slots in the v2 prealpha 9? I have reserved slots at airports I want to fly between, I create the route, when I try to schedule it the game tells me I dont have enough slots.
How do I solve this?
Thanks!
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Problems of v9 |
Posted by: 2466254711 - 10-13-2017, 01:08 PM - Forum: Discussion
- No Replies
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Hello!
It is so good to have the new release for this game. The airliner scheduling is much more fun than before. However, there are some new problems coming:
1. The games becomes extremely slow while changing different pages. ex:Sometimes the day count stuck at 09/09/2017when I click for another page and after it finally loads out, it jumps to 09/31/2017.
2. The slot application takes too long so the airline cannot actually start operating at the first year.
3. I bought a B707-120B as soon as the game start but when the slots has been approved, it strangely vanished.
4. The competitors still cannot assign airliners to their routes.
5. The game broke down today while I was trying to assign the route of the airliner, the code is below:
2017/10/13: 20:56 System.Collections.Generic.KeyNotFoundException: 给定关键字不在字典中。
在 System.Collections.Generic.Dictionary`2.get_Item(TKey key)
在 TheAirlineProjectV2.Modules.Routes.ViewModels.RoutesAirlinersViewModel.hasFreeSlots(TimeSpan startTime, TimeSpan endTime, Airport airport1, Airport airport2) 位置 C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Modules.Routes\ViewModels\RoutesAirlinersViewModel.cs:行号 461
在 TheAirlineProjectV2.Modules.Routes.ViewModels.RoutesAirlinersViewModel.AddEntriesClicked() 位置 C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Modules.Routes\ViewModels\RoutesAirlinersViewModel.cs:行号 205
在 Prism.Commands.DelegateCommandBase.<>c__DisplayClass6_0.<.ctor>b__0(Object arg)
在 Prism.Commands.DelegateCommandBase.<Execute>d__15.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
在 System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
在 System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
在 Prism.Commands.DelegateCommandBase.<System-Windows-Input-ICommand-Execute>d__13.MoveNext()
--- 引发异常的上一位置中堆栈跟踪的末尾 ---
在 System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
在 System.Windows.Threading.DispatcherOperation.InvokeImpl()
在 System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
在 System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
在 MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
在 System.Windows.Threading.DispatcherOperation.Invoke()
在 System.Windows.Threading.Dispatcher.ProcessQueue()
在 System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
在 MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
在 System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
在 System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
在 System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
在 MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
在 MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
在 System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
在 System.Windows.Application.RunDispatcher(Object ignore)
在 System.Windows.Application.RunInternal(Window window)
在 TheAirlineProjectV2.App.Main()
Thank you so much for this wonderful game and I cannot wait to see the next release!
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Prealpha release 9 |
Posted by: pjank42 - 10-05-2017, 05:52 PM - Forum: Versions
- Replies (1)
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Finally after months of coding, recoding, vacations, busy work schedule and testing we are finally ready with the next version.
The changelog for the version can be found here
The version can be downloaded here
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