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  Passenger demand
Posted by: Brytenwalda - 12-08-2019, 01:50 AM - Forum: Bug Archive - Replies (2)

I started a new game in 1946 as Aeroflot and bought some C-46 passenger planes. I planned routes between the main Soviet cities, and let the game go. After 5 months my airline has not transported anyone, not even on routes that should be golden, like Moscow-Leningrad, and my airline is the only one to operate such route, or any route in the area, for that matter. What happened? Why is the demand so low?

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  Lisunov Li-2
Posted by: Brytenwalda - 12-08-2019, 01:46 AM - Forum: Airports, Aircraft, Airlines - Replies (1)

Is this plane in the game, I’ve never seen it and I have just started my playthrough as a Soviet airline in 1946. It should be one of the most popular Soviet aircraft in the 1940s.

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  Thoughts regarding AI
Posted by: Brytenwalda - 12-07-2019, 02:01 AM - Forum: Discussion - Replies (1)

I've noticed that airlines are set to have a certain mindset - domestic, international, regional etc. That seems like a great start. Why doesn't AI work at the moment?

1. International airlines - from my experience the main problem is setting routes everywhere, without much sense. How about restricting them in a twofold way:
    1) They should only create routes between locations with the highest level of demand. They should never open branches in airports lower than a set level - like medium demand.
    2) They should not move further than a set amount of km from their starting hub before activating the script allowing them to move further.
2. Domestic Airlines - they should try to connect every airport from the medium level up to each other. Scripts could make them only do this in a certain region, in large countries. An airline based in California would have the western script activated first, allowing it to expand on the west coast, followed by the midwest script, and eventually east script. Each script would have associated airports based on location and only allow them to open branches there. Smaller countries can skip it.
3. Regional airlines - they should be set to only create branches in certain regions and at certain levels - a high domestic airline would only create connections between airports with a medium demand or more, while low domestic airline would try to connect small airports to the nearest medium airport. Each could be assigned preferred types of planes that the AI would be forced to buy. These planes can be assigned based on the location and era.

Basically, I think that stages are the most important part - the AI won’t be active in a certain area before a certain threshold has been achieved - create a net in California, before moving to Oregon, create one in Oregon before moving to Washington, etc.

A domestic airline could have other rules - west coast before the mid-west, mid-west before west. 

Also, large airports first before even checking medium airports etc, and most domestic airlines would simply ignore smaller airports. They should look for best feeders in the area but that would be more complex, I guess.

I know that this constitutes the bare minimum of what the AI should do, but making AI airlines at least grow gradually would be a great step.


Also, real-world regional airlines should be assigned areas in which they will operate. An airline that has only operated in California throughout its history should be confined there, perhaps with scripts that would allow it to spread to nearby states if it’s successful enpugh.

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  Framework
Posted by: Akis - 12-04-2019, 04:04 PM - Forum: Bug Archive - Replies (1)

My game doesn't want to start... It says the game couldn't launch because it needed framework v4.72. The problem is I have it. Well firstly i had v4.8 but then downloaded previous one...still doesn't work. I looked in the forum for some answer but it doesn't look like anything was solved except one where someone had to change name of a city in general->weather. I checked there weren't any unusual special characters on that list. Well in my folder everything is in English without any ł ż ó ą ę or whatever.

Soooo any idea what may be wrong? I'm wind 10 and specs are definitely not a problem.

Oh and obviously I did unzip it...


@Edit: Tapv2.log is empty


Fixed... Aparently downloading and instaling developer pack fixed it for me

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  HPR.7 Dart Herald
Posted by: Dysydent - 12-03-2019, 02:23 AM - Forum: Airports, Aircraft, Airlines - Replies (1)

I haven’t seen this plane in game. Even though it wasn’t that popular, there were still about 50 made.

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  Planes unable to fly in winter
Posted by: Dysydent - 12-03-2019, 02:19 AM - Forum: New Features - Replies (3)

Historically, some planes, like the SE.161 Languedoc we’re considered unable to fly in winter and either didn’t fly then or did so very rarely. It would be great if the game included that.

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  Planes being withdrawn from the service
Posted by: Dysydent - 12-03-2019, 02:17 AM - Forum: New Features - Replies (1)

Back in the day it was common for planes to be withdrawn from the service for a while, usually shortly after they were introduced or crashed. I think the game needs events like the Comet being grounded after it crashed thrice or the SE.161 being grounded in 1946 till its problems would be fixed. I guess these problems could also appear at random, adding to the immersion.

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  SE.161 Languedoc
Posted by: Dysydent - 12-03-2019, 02:12 AM - Forum: Airports, Aircraft, Airlines - Replies (2)

I haven’t seen this plane in the game. Air France AI should be forced to buy it and Polish LOT also bought them after the war.

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  Airline on hiatus
Posted by: Dysydent - 12-03-2019, 02:02 AM - Forum: New Features - Replies (2)

Being Polish, I hate to see Polish airines working for the nazis. I think the game needs to be able to put airlines on hiatus when their countries are occupied, or be forced to move to their country’s colonies (I guess France, Belgium or the Netherlands could do that).

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  My two cents
Posted by: Dysydent - 12-03-2019, 01:43 AM - Forum: Discussion - Replies (3)

I’ve seen a post on Reddit about this game and it seemed a dream come true. Unfortunately, it was not. It may be great, but so far, it’s unplayable.

This engine is great, there are a lot of planes and airports, and I love that you can play in the Golden Age, but the game lacks competition. While the world may be so advanced, the lack of meaningful AI makes it completely unplayable - there is no competition to speak of and there may be 400 companies beside you and you will still not feel like they are there. Please, fix that soon, before that, there’s hardly any gameplay in.

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