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Full stop routes |
Posted by: Shorton - 04-07-2019, 06:26 PM - Forum: Discussion
- Replies (1)
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this is now i understand the game work using full stop route,
Boston - Dubrovnik via liverpool (full stop not technical)
plane fly's from boston to liverpool and all the passenger get off the plane, then all new passengers get on to fly to Dubrovnik,
so no passengers fly from boston to dubrovnik, is this correct?
if so will it be possible in the future to get passengers to fly to 2 destinations on the 1st flight and some new passengers taking the 2nd flight
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High Seat Fill, Losing Money |
Posted by: MDubz - 04-07-2019, 11:11 AM - Forum: Discussion
- Replies (16)
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I've come across an issue which i reported a while ago. Just asking to confirm if this has been fixed for the new version.
To clarify: I'm running an a380 from Stockholm Arlanda to Doha Hamad, with 76% fill capacity, i know this isn't too high but surely it would still make money? If you would like i could send the save for you to look at.
Thanks
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Game doesn't launch |
Posted by: ViennaMakers - 04-06-2019, 03:20 PM - Forum: Discussion
- Replies (13)
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Good evening,
when I try to start my newly downloaded game, it doesn't start. Nothing is shown like a window or something, even when installing via itch.
Here is my log:
Game time: 01.01.0001 00:00:00
Version: Version 2.13 Final (Alpha)
06.04.2019: 17:18 System.FormatException: Die Eingabezeichenfolge hat das falsche Format.
bei System.Number.ParseDouble(String value, NumberStyles options, NumberFormatInfo numfmt)
bei System.String.System.IConvertible.ToDouble(IFormatProvider provider)
bei System.Convert.ChangeType(Object value, Type conversionType, IFormatProvider provider)
bei TheAirlineProjectV2.Infrastructure.Model.TypeConverters.UnitConverter.ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, Object value) in C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Infrastructure\Model\TypeConverters\UnitConverter.cs:Zeile 29.
bei SQLiter.SQLiter.getObjectValue(Object type, Type otype) in C:\Users\Christian\Documents\Visual Studio 2017\Projects\SQLiter\SQLiter\SQLiter.cs:Zeile 419.
bei SQLiter.SQLiter.getObjectValue(Object type, PropertyInfo property) in C:\Users\Christian\Documents\Visual Studio 2017\Projects\SQLiter\SQLiter\SQLiter.cs:Zeile 374.
bei SQLiter.SQLiter.GetElement[T](SQLiteDataReader reader) in C:\Users\Christian\Documents\Visual Studio 2017\Projects\SQLiter\SQLiter\SQLiter.cs:Zeile 268.
bei SQLiter.SQLiter.GetTable[T]() in C:\Users\Christian\Documents\Visual Studio 2017\Projects\SQLiter\SQLiter\SQLiter.cs:Zeile 326.
bei TheAirlineProjectV2.Infrastructure.Model.GeneralModel.Setup.SetupGame() in C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Infrastructure\Model\GeneralModel\Setup.cs:Zeile 60.
bei TheAirlineProjectV2.Bootstrapper.InitializeShell() in C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2\Bootstrapper.cs:Zeile 40.
bei Prism.Unity.UnityBootstrapper.Run(Boolean runWithDefaultConfiguration)
bei TheAirlineProjectV2.App.OnStartup(StartupEventArgs e) in C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2\App.xaml.cs:Zeile 27.
bei System.Windows.Application.<.ctor>b__1_0(Object unused)
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
bei System.Windows.Threading.DispatcherOperation.InvokeImpl()
bei System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
bei System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
bei MS.Internal.CulturePreservingExecutionContext.Run(CulturePreservingExecutionContext executionContext, ContextCallback callback, Object state)
bei System.Windows.Threading.DispatcherOperation.Invoke()
bei System.Windows.Threading.Dispatcher.ProcessQueue()
bei System.Windows.Threading.Dispatcher.WndProcHook(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
bei MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
bei System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
bei System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
bei System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
bei MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
bei MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
bei System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
bei System.Windows.Application.RunDispatcher(Object ignore)
bei System.Windows.Application.RunInternal(Window window)
bei TheAirlineProjectV2.App.Main()
Greetings
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[Approved] Crashes & Comfort. |
Posted by: MDubz - 04-01-2019, 05:19 PM - Forum: New Features
- Replies (5)
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So, i have a couple of ideas which i think could be quite nice in the future. (But please release 14 first: we've been waiting.)
Crashes:
Possibly reliability could be added to aircraft, with older/smaller aircraft having a low reliability, and newer/larger aircraft having higher reliability. Crashes or any incidents could lower your reputation, reducing your competitiveness compared to other carriers.
Some more ideas about maintenance, it would be nice if you had to build Hangars for your aircraft, or rent out other ones (or use your alliance's *wink wink nudge nudge*) So, obviously this would make it more attractive not to buy loads of different plane types, and just stick to a few. (Take Lufthansa's A380 Hangar in Munich for a big example) - I would personally love this as it emphasises on hubs, and unifying your fleet.
Comfort:
Like reliability, this would be lower on older or smaller planes, and higher on newer/larger aircraft. This would make your airline more attractive to customers than other carriers with lower comfort. ALSO, this could be applied to terminals as well. Let's take JFK and La Guardia for example, which would you rather fly from (A former US Vice President has been on record saying "La Guardia is third world.) However, LGA is making a comeback, with USD5bn in investment. (https://www.youtube.com/watch?v=_JUr4NsPZ_0) - For some examples.
I would also like to suggest that you could make terminals you make private, so only your airline can use them, (or with others in your alliance )
I'm sorry that this is going on a bit but - MAYBE you could build your own airports! make money that way, and invest in it to have a high comfort so that that is the favoured airport in the area.
Anyway, thanks for reading this behemoth.
Edit: Also, do we have an ETA on V.14?
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New Class Problems |
Posted by: Loki22Loki - 03-31-2019, 04:22 PM - Forum: Bug Archive
- Replies (1)
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Whenever a class is introduced, all routes must me manually updated to allow that class to be used, which can be quite the hassle by 1976 when business class is established, and sometimes comes standard on aircraft, but if you assign an aircraft with business class seats on routes that don't have business class, time won't progress, forcing you to dig through your routes looking for the offending route. This is more problematic if you are up past 100 aircraft, and counting.
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Photos |
Posted by: MDubz - 03-31-2019, 11:52 AM - Forum: Discussion
- Replies (4)
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Just out of curiosity, are we getting images added to some more planes in the new update?
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[Approved] Manufacturer overview info |
Posted by: Orvalvisje - 03-27-2019, 02:17 PM - Forum: New Features
- Replies (2)
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a suggestion for buying new airplanes can be a specific filter: who's selling cargo or pax planes, min max range, min max pax,...
i don't know many of the planes, but it is timestaking when looking for a new airplane, because i have always going back and forth between the planes to compare and decide.
at the moment it can only by ordered by name, country or number of types the company has, no other criteria are available
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frequent flyer and codesharing |
Posted by: Orvalvisje - 03-27-2019, 02:07 PM - Forum: Discussion
- Replies (3)
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Hello,
when I start a new game, i just from the start buy the frequent flyer program. However, ingame i do not find any benifits for that expense. Are there any, or should i not bother buying this? Are there mergers possible between frequent flyer programs? and if possible, how to do it?
Also, is it possible to codesharing with other companies? and if so, how?
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