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  Edit registration
Posted by: alistairmckay - 05-18-2019, 06:29 PM - Forum: Discussion - Replies (1)

Hi,
Is it possible to edit the registrations of leased aircraft?
I am playing as Virgin Atlantic and looks a little silly with PH-XXX, EI-XXX and N-XXXX registered planes!
Smile

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Information Selected Video/Audio?
Posted by: w1zard22 - 05-12-2019, 06:13 PM - Forum: Discussion - Replies (1)

Question what is the selected audio/video under the cabin editor in the planes?

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Lightbulb Money Hack/Cheat?
Posted by: w1zard22 - 05-12-2019, 06:00 PM - Forum: Discussion - Replies (1)

is there any way to add money through like a cheat code or a hack tool? It's really hard to make money in this game and I just want to mess around like a sandbox mode.

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Exclamation How to add a airliner to a route?
Posted by: w1zard22 - 05-11-2019, 09:50 PM - Forum: Discussion - Replies (1)

Hey, I've been playing the game for a while now but, I don't know how to assign an airliner to a route?

I create the route, but it doesn't say it has a plane for the route. Any fixes or am I doing something wrong?

Edit #1: Okay I tried clicking the "start" route button on the Routes page. but it says I don't have any airliners or pilots in the pool but I have an airliner and pilots.

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  Pilot Assignment
Posted by: PrescottsCorner - 05-11-2019, 05:38 PM - Forum: Discussion - Replies (1)

So.... just tried this game for a bit. Some fiddling around and I managed to get my planes actually to fly Big Grin

But I am a tad confused. I started by chartering a 787. All fine and dandy, until I realized the pilot I had employed was certified for 777-200ER and I couldnt recertify him.

But for some odd reason I managed to get it flying anyway, without said pilot. "Great, probably a wet lease on the planes, awesome!"

I managed to get some profit and while the money rolled in I opened a pilot school and trained some 787 pilots. 

Making enough money I managed to order my very own 787. It got delivered, I assigned it to a route and off we went!

First I thought that pilots maybe get assigned automatically but thats not the case. All my pilots are unassigned, but my airplanes keep flying anyway.

So my question is actually two; How do I assign a pilot to a specific plane? And howcome my planes are flying when I dont have a pilot in them?  Big Grin

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  Boeing 797/nma
Posted by: Shorton - 05-08-2019, 07:19 PM - Forum: Airports, Aircraft, Airlines - Replies (21)

I'm trying to add the Boeing 797 into my game, I've used the database editor to put it into the game and loaded the game fine then the game crashes when I try to change the seat configuration in the game.

I've found the Boeing seat configuration file and added at the bottom the Boeing 797 by copying the 787 (for now), All I've done is changed the names and saved but now my game won't load. It will load with the standard Boeing configuration file.

Not sure what I'm doing wrong, I'm not experienced with this but have added the a321xlr and that works fine, any help will be greatly appreciated

Steven

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  Airline sitting doing nothing
Posted by: VanillaCakePeople - 05-05-2019, 11:01 AM - Forum: Discussion - Replies (1)

So my airlines just sitting here doing nothing despite having an aircraft assigned to a route and is scheduled. I don't know if I'm missing something incredibly obvious or if this is a bug.

Edit 1: I tried adding a screenshot of my route but it the forum kept coming up with an issue when I had the attachment.

Edit 2: I'm dumb, I did some reading and found out there was a play button to start the route.

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  I can't save and load game
Posted by: MucreKaduar - 04-22-2019, 12:33 PM - Forum: Bug Archive - Replies (3)

Hi, I have a big problem. I can't save and load game. When I press the button "save", game is crashed. The same is happening when I press the button loading. 
I don't know what to do.
Please help me, because I really like this game. 



This is changelog:

Game time: 13.01.2019 00:00:00
Version: Version 2.13 Final (Alpha)
22.04.2019: 13:47 System.Data.SQLite.SQLiteException (0x80004005): SQL logic error
near "19": syntax error
   w System.Data.SQLite.SQLite3.Prepare(SQLiteConnection cnn, String strSql, SQLiteStatement previous, UInt32 timeoutMS, String& strRemain)
   w System.Data.SQLite.SQLiteCommand.BuildNextCommand()
   w System.Data.SQLite.SQLiteDataReader.NextResult()
   w System.Data.SQLite.SQLiteDataReader..ctor(SQLiteCommand cmd, CommandBehavior behave)
   w System.Data.SQLite.SQLiteCommand.ExecuteReader(CommandBehavior behavior)
   w System.Data.SQLite.SQLiteCommand.ExecuteNonQuery(CommandBehavior behavior)
   w SQLiter.SQLiter.RunQuery(String query) w C:\Users\Christian\Documents\Visual Studio 2017\Projects\SQLiter\SQLiter\SQLiter.cs:wiersz 49
   w TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.LoadSaveHelpers.UpdateSaveFileTimestamp(SaveFile save) w C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\LoadSaveHelpers.cs:wiersz 265
   w TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.LoadSaveHelpers.SaveGame(SaveFile save) w C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\LoadSaveHelpers.cs:wiersz 274
   w TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.LoadSaveObject.saveGame(SaveFile savefile) w C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\LoadSaveObject.cs:wiersz 228
   w TheAirlineProjectV2.Modules.GameSideMenu.ViewModels.GameSideMenuViewModel.MenuItemClicked(Object o) w C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Modules.GameSideMenu\ViewModels\GameSideMenuViewModel.cs:wiersz 223
   w MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
   w System.Windows.Documents.Hyperlink.OnClick()
   w System.Windows.Documents.Hyperlink.DoUserInitiatedNavigation(Object sender)
   w System.Windows.Documents.Hyperlink.OnMouseLeftButtonUp(Object sender, MouseButtonEventArgs e)
   w System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   w System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   w System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   w System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   w System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   w System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   w System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   w System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   w System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   w System.Windows.ContentElement.RaiseTrustedEvent(RoutedEventArgs args)
   w System.Windows.Input.InputManager.ProcessStagingArea()
   w System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   w System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   w System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   w System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   w System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   w System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   w System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   w MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
   w MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
   w System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
   w System.Windows.Application.RunDispatcher(Object ignore)
   w System.Windows.Application.RunInternal(Window window)
   w TheAirlineProjectV2.App.Main()
Game time: 01.01.0001 00:00:00
Version: Version 2.13 Final (Alpha)
22.04.2019: 13:57 System.Data.SQLite.SQLiteException (0x80004005): unable to open database file
   w System.Data.SQLite.SQLite3.Open(String strFilename, String vfsName, SQLiteConnectionFlags connectionFlags, SQLiteOpenFlagsEnum openFlags, Int32 maxPoolSize, Boolean usePool)
   w System.Data.SQLite.SQLiteConnection.Open()
   w SQLiter.SQLiter.GetTable[T]() w C:\Users\Christian\Documents\Visual Studio 2017\Projects\SQLiter\SQLiter\SQLiter.cs:wiersz 317
   w TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.LoadSaveHelpers.LoadGame(String filename) w C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\LoadSaveHelpers.cs:wiersz 64
   w TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.LoadSaveObject.loadGame(String filename) w C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\LoadSaveObject.cs:wiersz 223
   w TheAirlineProjectV2.Modules.MainMenu.ViewModels.MainMenuWindowViewModel.LoadGameClicked() w C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Modules.MainMenu\ViewModels\MainMenuWindowViewModel.cs:wiersz 752
   w MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
   w System.Windows.Controls.Primitives.ButtonBase.OnClick()
   w System.Windows.Controls.Button.OnClick()
   w System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   w System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   w System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   w System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   w System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   w System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   w System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   w System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   w System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   w System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   w System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   w System.Windows.Input.InputManager.ProcessStagingArea()
   w System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   w System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   w System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   w System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   w System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   w System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   w System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   w MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
   w MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
   w System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
   w System.Windows.Application.RunDispatcher(Object ignore)
   w System.Windows.Application.RunInternal(Window window)
   w TheAirlineProjectV2.App.Main()
Game time: 01.01.0001 00:00:00
Version: Version 2.13 Final (Alpha)
22.04.2019: 13:59 System.Data.SQLite.SQLiteException (0x80004005): unable to open database file
   w System.Data.SQLite.SQLite3.Open(String strFilename, String vfsName, SQLiteConnectionFlags connectionFlags, SQLiteOpenFlagsEnum openFlags, Int32 maxPoolSize, Boolean usePool)
   w System.Data.SQLite.SQLiteConnection.Open()
   w SQLiter.SQLiter.GetTable[T]() w C:\Users\Christian\Documents\Visual Studio 2017\Projects\SQLiter\SQLiter\SQLiter.cs:wiersz 317
   w TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.LoadSaveHelpers.LoadGame(String filename) w C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\LoadSaveHelpers.cs:wiersz 64
   w TheAirlineProjectV2.Infrastructure.Model.LoadSaveModel.LoadSaveObject.loadGame(String filename) w C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Infrastructure\Model\LoadSaveModel\LoadSaveObject.cs:wiersz 223
   w TheAirlineProjectV2.Modules.MainMenu.ViewModels.MainMenuWindowViewModel.LoadGameClicked() w C:\Users\Christian\Documents\Visual Studio 2017\Projects\TheAirlineProjectV2\TheAirlineProjectV2.Modules.MainMenu\ViewModels\MainMenuWindowViewModel.cs:wiersz 752
   w MS.Internal.Commands.CommandHelpers.CriticalExecuteCommandSource(ICommandSource commandSource, Boolean userInitiated)
   w System.Windows.Controls.Primitives.ButtonBase.OnClick()
   w System.Windows.Controls.Button.OnClick()
   w System.Windows.Controls.Primitives.ButtonBase.OnMouseLeftButtonUp(MouseButtonEventArgs e)
   w System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   w System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   w System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   w System.Windows.UIElement.ReRaiseEventAs(DependencyObject sender, RoutedEventArgs args, RoutedEvent newEvent)
   w System.Windows.UIElement.OnMouseUpThunk(Object sender, MouseButtonEventArgs e)
   w System.Windows.RoutedEventArgs.InvokeHandler(Delegate handler, Object target)
   w System.Windows.RoutedEventHandlerInfo.InvokeHandler(Object target, RoutedEventArgs routedEventArgs)
   w System.Windows.EventRoute.InvokeHandlersImpl(Object source, RoutedEventArgs args, Boolean reRaised)
   w System.Windows.UIElement.RaiseEventImpl(DependencyObject sender, RoutedEventArgs args)
   w System.Windows.UIElement.RaiseTrustedEvent(RoutedEventArgs args)
   w System.Windows.Input.InputManager.ProcessStagingArea()
   w System.Windows.Input.InputManager.ProcessInput(InputEventArgs input)
   w System.Windows.Input.InputProviderSite.ReportInput(InputReport inputReport)
   w System.Windows.Interop.HwndMouseInputProvider.ReportInput(IntPtr hwnd, InputMode mode, Int32 timestamp, RawMouseActions actions, Int32 x, Int32 y, Int32 wheel)
   w System.Windows.Interop.HwndMouseInputProvider.FilterMessage(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w System.Windows.Interop.HwndSource.InputFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
   w MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o)
   w System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Int32 numArgs)
   w System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Int32 numArgs, Delegate catchHandler)
   w System.Windows.Threading.Dispatcher.LegacyInvokeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
   w MS.Win32.HwndSubclass.SubclassWndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam)
   w MS.Win32.UnsafeNativeMethods.DispatchMessage(MSG& msg)
   w System.Windows.Threading.Dispatcher.PushFrameImpl(DispatcherFrame frame)
   w System.Windows.Application.RunDispatcher(Object ignore)
   w System.Windows.Application.RunInternal(Window window)
   w TheAirlineProjectV2.App.Main()

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  End date Game 28/02/1996
Posted by: ddkp - 04-14-2019, 09:30 PM - Forum: Discussion - Replies (1)

Hi there!

I'm playing a game with Fornebu as HQ. And it has got stucked on the 28/02/1996.
I don't know what could have happened.
Any idea?

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  Demand calculation and other questions
Posted by: luetze - 04-10-2019, 02:19 PM - Forum: Discussion - Replies (4)

Hi,

as an old aviaton enthusiast who recently discoverd this game first off I'd like to say I'm glad and thankful there is an offline PC airline simulation that is still maintained  Smile

Since then I test around occasionally to acquaint myself with the game mechanism. The following scenario made me wonder how the demand calculation is working. Yesterday I've opened a route between Addis Abeba (Bole International Airport) and Denver/Dallas (don't remember which one of the two). The general demand between both cities was stated with 'very high' in the route menu yet the plane (A359) is filled to under 1% only which did't change over the time   Huh    

In some old YT-videos I saw that the demand between two cities was shown as a number in previous versions. Would find that information more useful than a unspecific low, high whatever when very high can result into a load factor of <1 percent.

Speaking about load factor and passenger numbers. Can I see somewhere the actual passenger number on a route or is the load factor the only info?

Ah and something else that strikes my mind. When I lease an aircraft I can't find an info about the leasing rate. Did I overlook it?

Questions upon questions and I'm sure there will come more   Wink

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