So I've been trying to create a new concept UI for the last week and a half now, and while it's still very unfinished in overall presentation, my main ideas are there. Feel free to look at the samples linked below (files are too big for attachments and its best to see them in High Res 1080p).
The main thing I've done is clean up the UI in terms of icons and layout. There's a clear top menu, side menu and a scrolling news thing at the bottom. This is all just conceptual but I based it off the current game and games like Football Manager and Motorsport Manager (games I both love playing). Within the main window, there's also the availability for tabs. This is evident in the marketplace image below.
Secondly, I've added some level of theming. Depending on your airline, the colours of the menu changes. This is evident in samples 1, 2, 3. I'd also want to implement this for the airline manufacturers like Airbus, Boeing, etc.. I know that devs won't be allowed to use real airlines but the theming is still something that I think adds a uniqueness to each players experience, and I hope will be implemented in the final game with the allowance for modding in the real (or custom) airlines. (I also have airline liveries, however, that's just because I like designing liveries). (Note that the images are far from final and so things that are on there will not be accurate. I started with the KLM design since I'm Dutch, but still want to show the theming)
Finally, I want to highlight the overall design language. I've gone for a mainly transparent and boxy feel. This is, of course, a personal choice but I felt that it's a modern look. I know that this may not be everyone's cup of tea, but elements like this are always changeable. I also have custom backgrounds per airline which ideally I'd have animations of the hub airport of the airline. I'm not an animator so I don't know how to do this, but simple polygons should suffice as it's more for the background and to give a dynamic feel.
Hopefully, you guys like what I've done, and if you have any feedback feel free to let me know.
When buying new aircraft is really hard to compare different aircrafts. It Would be nice if we could list the new airplanes just like we can list old airplanes, by speed, capacity,range, price , manufacturer, etc.
Hey all, I was wondering if/where I could find really old versions of TAP, possibly from the earlier days, that have less features, such that my computer doesn't lag horrifically after about ten years, plus, it would be very cool to see some of the older versions of TAP long, long before V2.
When looking at the top demand for destinations from Xiamen Gaoqi International Airport (ZSAM) iirc from a cargo airline, all of the top destinations are too far away to reach with a direct flight so I'm wondering if there is a way to connect some cities with any cargo plane on a flight to get to places with extremely high demand?
Side question: I noticed there was an option for "mixed flights" when creating routes - does this work yet and how would you do this?
I've created an XML file of Air Antwerp, which I acknowledge is still a very young airline. Wasn't sure if everything was implemented correctly though and didn't know how to get the logo to appear. I've added the logo as an attachment. One with and one without transparency
Code:
<?xml version="1.0" encoding="UTF-8"?>
<airline>
<profile name="Air Antwerp" iata="WP" logo="WP2" color="Red" area="112" CEO=" Johan Maerten"
mentality="Moderate" market="Regional" preferedairport="ANR">
<narrative
narrative="Air Antwerp is a Belgian regional airline operating out of Antwerp International Airport. It was founded in 2019 and is a join venture between KLM and CityJet. It consists of many former employees of the defunct VLM Airlines" />
</profile>
<info real="True" from="2019" to="2199"></info>
<prefereds aircrafts="Fokker 50"></prefereds>
<routes>
<route destination1="ANR" destination2="LCY"/>
</routes>
<startdata>
<airliners>
<airliner type="Fokker 50" early="0" late="4"></airliner>
</airliners>
</startdata>
</airline>
I believe that the Kertajati International Airport is missing, having looked for it in the game files. It's a relatively new airport, but for completeness, I thought I'd bring this to your attention. Along with this, the new Yogyakarta International Airport is missing as well. It's been constructed to replace the relatively small airport (JOG) that is there for all commercial traffic.
Kertajati International Airport
ICAO: WICA
IATA: KJT
City Name: Majalengka
Yogyakarta International Airport
ICAO: WAHI
IATA: YIA
City Name: Yogyakarta
I just recently discovered the Airline Project after looking for exactly what this game is going to be. Having played Airline Empires with my friends, I've always looked to build my own empire of airlines with more depth and real airlines in a single-player game mode. I love the work the devs are doing and I'm excited to see how the game progresses.
I'm also an Aerospace Engineering student at TU Delft, so my passion for aviation is pretty clear. I have some coding experience with Python and JavaScript if that's of any use. I've also got experience with graphic design in case that could come in handy (Adobe Photoshop and Illustrator). If at any point the developers (or anyone else) would like to reach out to me, I'll be more than happy to engage in some discussion. I am more than eager to help in any way I can as the whole concept is something I've thought of for a while and would love to see become as polished as other games like Football Manager or Motorsport Manager.
I discovered that during the creation of a custom airline the game freezes, then crashes when I change the start year of the airline from the default year.
So I recently tried to run several games, with about twenty airlines from across the United States, starting in 2000.
The first time, I activated startdata. Delta and Southwest (which have start data) built their networks but their passenger numbers didn't grow after that. All of the other airlines either didn't grow, or activated routes with no fill on it and grew incredibly slowly.
Without startdata, none of the airlines established more than 2 routes within 2 years and had no fill on their routes. I ran a route and it worked just fine, but the competitor airlines still didn't work. Even when I bought their stock to give them more money, they didn't begin routes. I'm just wondering if something is up with the AI, since I ran the same game on 2.12, and the airlines activated routes from the beginning.